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Unreal Level- Street Design
  This level was wholly conceptualized by me. The concept was for a rundown street level with multiple passages for close quarters combat and a few higher up spots for sniping. Some of the meshes were the default ones from UnrealEd but there are more custom ones modeled in Maya that were used in this level versus the other.

 

 

 

Casino Cabinet Prop

Casino Concept

Casino Concept

Neverwinter Nights Mod

 

 

 

 

 

 

 

 

 

 

 

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